Using LIA

Exploring worlds

Move naturally, find a new perspective, and keep your favourite places.

On this page

Find a place to explore

The gallery contains a curated collection of LIA spaces. Search by name or description, open a card for details, and enter the world when you are ready. Alternate views show another perspective of the same space.

Use the bookmark on a card or its detail view to save the world. Select it again to remove the bookmark. The Saved filter brings your collection together.

Your generated worlds

Completed generation requests open their actual 3D result in the LIA viewer. Sign in to the account that created the world to access it. Opening or changing the viewing quality does not start a new generation.

Movement depends on the geometry available for a result. If LIA cannot establish a safe movement area, the viewer lets you look around from the starting view without walking. A missing or unusable file is reported as a loading error; it is not replaced with a different world.

On a phone or tablet

  • Hold and move the left joystick to walk. Release it to stop.
  • Drag across a free part of the scene with another finger to look around. You can walk and look at the same time.
  • Use Reset to return to the starting position.
  • Open Help for the controls, or Settings to change quality. The panels can be scrolled on short screens.
  • Use the back control to leave the world.

On a computer

  • Use W, A, S, D or the arrow keys to move.
  • Drag with the mouse to turn the camera.
  • Use the reset control to return to the entrance.
  • Press Escape to return, or use the on-screen back button.

Keep the experience smooth

If movement is slow, choose a lower quality setting inside the world and close other demanding tabs. The setting is remembered on the device. Large or complex scenes can be more demanding than the gallery itself.

LIA needs a browser with WebGL support. If the graphics context becomes unavailable, follow the on-screen recovery action or return to the gallery and open the world again.

These are digital spaces

Movement boundaries help keep you inside a scene. Digital surfaces, scale, lighting and routes are creative representations, not measurements or instructions for a real building. Do not use a scene for construction, navigation, emergency planning or another safety-critical decision.